The new planetech.de round will start on the 1st of july. What is new in this Version?
- The 15 minutes ticks have been changed into a more dynamic system
- Storage is now only in the empire
- Multiple players start now in a system / Protection for new players
- NPC planets / asteroids
- Battles now are calculated at once
- New layout
- New premium features
The problem with the old tick system was that it took to long to update every player, planet, asteroid, fight, ... Cause of that some actions needed to be blocked.
To get rid of that block and give a more fluid gameplay we changed it. The time between resource updates is now adjustable via config. The current value can be found in the game settings. In the new round we will have 15 minutes between resource updates, just like before. The time it is triggered now depends on the registration time. Cause of this the updates are made at different points in time.
The resource management was simplified. The only storage for resources is now in the empire. Every income from a planet or asteroid is now directly transfered the empire. You can use it for every action directly.
Multiple players start now in the same system, to get more interactions at the start and form bounds between players. The jumppoint in these systems is closed at the beginning to protect new players. After researching "Jump Engine Technology" the jumppoint will be opened.
NPC Planets / Asteroids
In every system you can find now npc planets/asteroids. These can be conquered or plundered like every other planet/asteroid. Just be aware of there defence.
The battle is now executed in one step. After the fleet arrives there it will be executed in the next minutes. Of cause the ranges and phases are still there to keep the tactical depth.
At the start you can choose between eight different races.
The layout is updated.
The messages are better integrated into planetech again. You can still read them also in the Community.
You can choose to allow your friends to play your account. If you do not have time, they can help you out.
The Nightbonus is configurable in the server. The start- and endtime and the percentage can be configured. Cause we currently only have an international server, it is deactivated in the next round.
This might be the most controversal point. The game now runs round about 12 years and a lot of people told me that i just want to make money or i am a milionaire. But that is not the case. It would be cool if it would at least pay for itself but for all the time i am paying all the costs. So maybe just take a look ;)
Besides the other points a lot changed under the hood. Optimisations, simplifications and additional tests. And of cause i might have missed some points...
Hope you will be there this round and signup now!